
- 书名:The fundamentals of C/C++ game programming : using target-based development on SBC’s
- 出版社:CRC Press
- 作者:Beuken, Brian
- 出版年份:2018
- 电子书格式: pdf
- 简介:Master the fundamentals of C and C++ game programming with this comprehensive guide. Learn target-based development on Single-Board Computers (SBCs), ideal for embedded systems and game development. This book provides practical examples and exercises, covering key concepts from game architecture to advanced techniques. Perfect for students, hobbyists, and professionals seeking to build games on resource-constrained platforms. Enhance your skills in game engine design, memory management, and real-time programming using C/C++. Develop efficient and engaging games optimized for SBCs. Explore the exciting world of embedded game development today!
- ISBN:9780815355274, 97813
- 下载地址(点击下载):
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